BUHAY, AARON URIARTE
ABUDA, JOHN CARLO MANANQUIL
CONSIGO, CARL JOHN MALABANAN
AMAR, ANGEL MAE CABANES
31 Mar
31Mar

ABSTRACT 

This study examined Understanding Students’ Drawing Difficulties for Enhancing Animation Skills and Strategies, from students and teachers at Nasugbu East Senior High School. Descriptive studies were used in the study to explain its overall conclusions. The sample population for this study consists of three (3) former G11 animation students and two (2) Animation teachers. Most participants will likely have skills in animation creation. The conclusion highlights the primary factors contributing to students drawing difficulties for enhancing animation skills and strategies. 

Participants revealed  that the primary factors behind students drawing difficulties for enhancing animation skills and strategies are lack of confidence, lack of materials and lack of knowledge , for the students perceive the relevance and value in relation to their future career aspiration are  about cultural and global awareness, preparation for diverse fields and broad skill development and The challenges and concerns that associate with Animation Student are having drawing difficulties, challenges and struggles with inadequate material, insufficient knowledge and lacks of self-confidence  affect their overall satisfaction with and enjoyment from their education. 

Moreover, the researchers recommended that teachers should support students in their learning animations by providing art materials as well as boost their confidence through practice or training. Furthermore, students who had poor performance in drawing need more practice and training to improve their understanding of drawing principles, their performance, and their techniques, and also Students with limited artistic skills must actively incorporate the advice and methods taught by experienced professionals, significantly enhancing their skills.      

Keywords: Mentorship, Enhancement, Animation, Drawing, Strategies, Senior High


Chapter 1 

THE PROBLEM AND ITS BACKGROUND

Introduction      

Despite the significant advancements in education, a considerable number of students continue to pursue a career in animation. Drawing is a fundamental skill in animation, forming the basis for everything from character design to storyboarding and motion. For students pursuing animation, mastering the ability to translate creative ideas into visual forms is a crucial step in their artistic development. However, mastering animation strategies reveals various difficulties that students must navigate. This includes the lack of resources available to students, slow progress in mastering lessons, unsatisfactory quality of education, limited creativity, and insufficient understanding of the fundamental principles of drawing. Amid these challenges faced by students, many are working to address the problems of the youth. Several teachers are developing creative approaches to enhance learning, improve students' skills, provide them with experience, and stimulate their creativity. 

According to C K Praveen et. al. (2022), the animation has influenced the viewer's visual attention through the integration of the different stimuli and the highly organized presentation. Students’ with limited skills may struggle to engage effectively with the artwork, leading to an image that lacks visual appeal. Insufficient use of basic techniques, color, contrast, and improper organization of details will prevent the artwork from making the intended impact on its evaluators. However, the study highlights the crucial role of mastering the fundamentals, as it can greatly enhance students' drawing abilities. Deficiencies in these foundational skills may lead to a decline in self-confidence and a reduced passion for pursuing their chosen career. 

Similarly, Mardi et. al. (2023), stated that animation had become one of the important things needed to produce interesting visual content. Good animation skills can increase individual competitiveness in the world of work and can also affect the chance of getting a job. These skills represent considerable challenges, particularly for students with limited artistic abilities, and may have a profound effect on their professional prospects and success in their chosen fields. 

Researchers from Nasugbu East Senior High School aim to understand students' drawing difficulties for enhanced animation skills and strategies. They also intend to gather data in order to develop strategies that will enhance animation skills.

Background of the Study  

Drawing is essential in many aspects of life, including the arts and beyond. It's more than just a method for creating graphics. It is an excellent instrument for communication, expression, and problem solving. Limited artistic skills often hinder students' mastery of animation drawing techniques and strategies, as there is limited access to resources, lack of confidence, and insufficient understanding of basic drawing concepts. 

According to Harun et. al (2024), an animation-based drawing learning mode involves simple animation from the beginning to the end of the drawing, with the teacher acting as a facilitator and guide. If students fully engage with the activities in the facilitator's guide, their basic drawing skills will be enhanced. In addition Nagarkatte & Oley (2017), stated that knowledge can provide individuals with solutions for creative tasks, and prior knowledge can both enhance and limit creativity. Prior knowledge empowers creative thinking and enhanced skills, overcoming drawing difficulties. 

Students often face challenges such as limited access to resources, lack of confidence, insufficient understanding of basic drawing concepts, and a lack of creative thinking. Addressing these issues is crucial, as studying the difficulties in drawing can significantly improve students' animation skills and strategies. This study aims to identify effective techniques and strategies to help students overcome the challenges they face, ultimately enhancing their skills and improving their approach to animation. 

In lieu thereof, the research utilized the phenomenological research design to understand students’ drawing difficulties for enhanced animation skills and strategies.The findings were the bases for creating a system or strategy in learning animation principles which will offer valuable insights on this topic. 

Statement of the Problem 

The study aimed to enhance students’ drawing difficulties for enhanced animations skills and strategies at Nasugbu East Senior High School, Brgy. Lumbangan, Nasugbu, Batangas, Academic Year 2024-2025. 

Specifically, the study sought answers to the following questions: 

1.) What are the underlying causes of drawing difficulties among animation students 

2.)How do animation students' drawing difficulties impact their academic performance and career aspirations? 

3.) How can animation students with limited artistic skills improve their abilities and succeed in their studies?   

Scope and Delimitations of the Study 

The study understands students' drawing difficulties for enhancing animation skills, helps creativity, improves visualizations, and drawing accuracy. However, this excludes other expertise and specialist and completions program of academic year. This analysis is limited by its exclusion of alternative interpretations and expert insights. 

Significance of the Study    

The results of this study, “Understanding Students’ Drawing Difficulties for Enhancing Animation Skills and Strategies” are deemed significant to the following: 

Student 

This study may provide some specific problems why students have drawing. The study helps students to improve their drawing skills ,helping them to develop effective strategies to enhance their skills. This study aspires animation students to draw better and to increase their confidence and motivation to pursue animation related careers. 

School Administrator 

School administrators are vital in the success of this study, as they have the ability to apply and support effective classroom management strategies informed by the findings. Their participation fosters a conducive learning environment, improves student behavior, and strengthens the development of the school’s academic programs. 

Parents 

This study highlights the crucial role parents play in enhancing their child's drawing and animation development. By fostering creativity, providing resources, and exposing children to artistic experiences, parents help improve drawing techniques and fine motor skills. Their involvement stimulates creativity and supports the development of key skills like shading, proportions, and line work.   

Future Researcher 

The study is significant for future researchers as it highlights the challenges students face in developing animation skills. By identifying drawing difficulties, it provides a foundation for creating better teaching methods and strategies. Future researchers can build on these insights to improve resources and interventions, ultimately enhancing animation education. 


Definition of Terms 

Intended - It is done on purpose. The intended outcome of a meeting is the result that everyone is planning and hoping for (Vocabulary.com, 2025). In this study, it refers to the specific judgment or feelings that the artists wants the artwork to have on its evaluators 

Phenomenological- Phenomenology is a philosophical and qualitative research approach that focuses on the study of human experiences as they are lived and perceived by individuals. (ExploringAcademia, 2024). In this study, it refers to students' personal experiences and difficulties with drawing, which serve as a basis for enhancing their animation skills and strategies. 

Stimuli- It refers to stimulus information and contextual information as determinants of tachistoscopic recognition of words (Gold 1963). In this study, it refers to the action of the students and their response to understanding the insufficient skills, lack of skills, and inability to perform their task. 

Insufficient - If something is insufficient, it isn't enough. A high school diploma is very helpful for getting a job, but by itself, it's probably insufficient to land you a job(Vocabulary.com,2025). In this study, it refers to not enough use of basic techniques, color, contrast, and improper organization of details. 

Deficiency - The quality or state of being defective or of lacking some necessary quality or element : the quality or state of being deficient (Merriam-Webster, 2025). In this study, it refers to the lack of needed skills, which may lead to losing self-confidence and reducing passion for pursuing their chosen career. 

Facilitator - A person who helps to guide a group through a structured process in order to achieve specific goals or outcomes. (Deborah Rim Moiso 2024). In this study, it refers to teachers who guide students from the start of the drawing process. 

Fundamental -serving as a basis supporting existence or determining essential structure or function(Merriam-Webster,2025). In this study, it refers to the essential part of drawing or what is needed for animation, like the starting point for animating. 

Artistic Development - Artistic development means that the child is starting to explore their creative abilities. This can be done by creating pieces used for various purposes, such as creating a picture for a wall or canvas. (MontessoriAcademy, 2022).In this study, it refers to the improvement of students' skills in animation, which means getting better at creating visuals and mastering the ability to turn creative ideas into visual forms. 

Individual Competitiveness- is commonly viewed as having three dimensions – competing to win (CW; to dominate and suppress others unscrupulously), competing to surpass (CS; to surpass or excel above others), and competing to develop (CD; to focus on personal development). (Xiozin at. el. 2021). In this study, it refers to an individual's ability to stand out compared to others by having good animation skills. 

Profound Effect- is a deep or serious effect on a situation that could be life changing.(White, 2017), In this study, it refers to having a significant impact on students with limited artistic abilities, which could lead to success in their chosen fields.


Chapter 2 

REVIEW OF RELATED LITERATURE 

This chapter presents an intensive review of related literature found to be relevant to the present study. This chapter likewise includes conceptual and theoretical frameworks, and research simulacrum. 

RELATED LITERATURES 

This chapter presents an intensive review of related literature found to be relevant to the present study. This chapter likewise includes the conceptual and theoretical frameworks, and research simulacrum. 

According to Charmpatsis et al. (2023), children with learning difficulties tend to produce drawings that lack detail, proportion, and symmetry compared to their peers without such difficulties.These challenges may come from issues with hand control, thinking, and understanding space, making it harder for them to draw what they see or imagine. 

Moreover, Egan-delSol (2023), Creativity, as a multifaceted process that encompasses cognitive and socioemotional abilities, is the ability to generate and implement innovative and useful ideas. Without creativity, people and communities may find it hard to adjust to changes, solve problems, and discover new ideas. 

Furthermore, Ardila (2025) stated that Having poor observational skills is the main reason drawing is hard for most artists. Good observational skills allow artists to create drawings that feel more alive and believable. 

In addition, Fiorella and Zhang (2018), Students may not create quality drawings without sufficient guidance.Without sufficient guidance, students may lack the necessary skills, techniques, and understanding to create high-quality drawings. 

Impact of Students' Drawing Difficulties on Academic Performance and Career Aspirations 

According to Prayitno et al.(2022) An animation-based drawing learning model involves simple animation from the beginning to the end of the drawing, with the teacher acting as a facilitator and guide. The research is based on the fact that there are still many children who have difficulty expressing themselves through their drawings due to low imagination. The goal of this study is to develop a practical drawing learning model based on animation for children. 

Moreover, Jalava (2024), Generating a visual representation of a concept through drawing has been established as a valuable strategy for improving memory. Struggling with drawing can be frustrating, especially if the individual perceives it as crucial for learning. This can lead to disengagement, making them less likely to use visual representation as a memory strategy. 

Furthermore, Cinar at. el. (2023) Children’s motor skills reflecting the sequences of movements that produce smooth and efficient action have been linked to academic performance of Students without adequate motor skills might face challenges in various academic areas. 

Effective Strategies for Animation Students with Limited Artistic Skills to Improve and Succeed in Their Studies 

According to Ritchie et al. (2023), students with limited artistic abilities can enhance their learning through structured drawing instruction and cognitive skill development. Their study demonstrated that with proper guidance and practice, students can improve their visual and spatial abilities, leading to better performance. 

Moreover, Lhejiamaizu et. al., (2020) stated that Biology teachers should be encouraged through workshops, seminars, retraining programmes on practical drawing.Mentors should be well-skilled in order to further develop the skills of the student studying drawing. 

Furthermore, Jeetha amd Prasad,K. (2021), The willingness of learners to interpret information, the format of information provided to learners, and the usage of multimedia technologies should be used to reduce the time spent teaching and at the same time optimize the knowledge transfer. This speaks to the importance of active learning. Instead of passively receiving information, learners should be encouraged to actively interpret, analyze, and synthesize what they are learning. 

Theoretical Framework 

This study is interconnected with Arnold Gesell's Maturational Theory (1928), as cited by Gregory Ow (2023), The Maturational theory was developed by Arnold Gesell, an American psychologist and pediatrician in the early 20th century. The theory asserts that children's development occurs in an orderly and predictable sequence, primarily influenced by genetic factors. According to Gesell, this development unfolds through a series of predetermined stages, which he referred to as maturational stages. According to the theory, children learn in stages of development in a fixed order. In connection to this, a student who initially faces difficulties in drawing will gradually improve through continuous, intensive instruction, starting with the basics and eventually becoming an expert. 

The theoretical perspective is applicable in the present study as it comprises various aspects encompassing components in Animation expertise. The interconnectedness of this concept linked the Understanding students drawing difficulties for enhancing animation skills and strategies. Moreover, acknowledging the importance of this theory would strengthen the crafting of learning materials to enhance Animation skills as it will provide substantial parameters for inputs in its realization.   

Conceptual Framework 

Based on the explained conceptual theory used in this study, the researchers recognize the importance of conducting a critical analysis of the variables influencing Animation expertise. This analysis allows for a deeper understanding of the relationships among these factors, enabling the development of credibility drawing strategies that enhance both instructional approaches and students' drawing skills.

Research Simulacrum



Chapter 3 

RESEARCH METHODS AND PROCEDURES

This chapter presents the methods of research used. It also includes the research design, locale and participants of the study, research instrument, construction and validation of instrument, ethical considerations, data gathering procedures and analysis of data.   

Research Design 

This chapter presents the methods of research used. It also includes the research design, locale and participants of the study, research instrument, construction and validation of instrument, ethical considerations, data gathering procedures and analysis of data. 

Locale of the Study  

The study was conducted in Nasugbu East Senior High School located at Brgy. Lumbangan, Nasugbu, Batangas. The aforementioned school was selected as the research site due to its diverse school settings and the varying number of students, allowing for a more comprehensive understanding of the problem. 

Respondents of the Study 

Using Purposive Sampling, the researchers selected five (5) senior high school students and teachers (two males and three females), aged between 15- 44, who were convenient to involve in the study. This saved researchers’ time and effort in looking for participants who joined in the interview.   

Research Instrument  

Data were collected using a semi-structured interview tool consisting of three (3) items covering understanding students' drawing difficulties for enhancing animation skills and strategies.   

Construction and Validation of the Instrument 

The research instrument was constructed with the expert guidance of the research adviser. Several item questions were formulated and forwarded to the adviser for review and suggestions. 

Ethical Considerations 

Part of the ethical consideration of this study was to secure the consent of the participants to voluntarily participate. Before they participated in the study each participant was given a copy of the consent. The researchers made sure that the consent was carefully explained to them. It was further emphasized to the participants that participation in the study was voluntary and that they have option not to participate in the study. Ethical principles were considered to preserve the integrity and dignity of the participants.   

Data Gathering Procedure  

The school principal of Nasugbu East Senior High School granted permission for the researchers to conduct this study prior to the distribution of the research instrument. The request letter was forwarded to the Office of the School Principal. Following the approval, the researchers informed the participants of the research's goal before the interview and allowed for questions to address any concerns. Then the researchers gave the interview material to the study's target participants, giving them plenty of time to complete them. In addition, the research sought the assistance of participants to be able to honestly answer the prepared questions. 

Data Analysis     Qualitative data were analyzed using Manual thematic analysis to describe concepts.


Chapter 4 

PRESENTATION, ANALYSIS, AND INTERPRETATION OF DATA

This chapter presents the data gathered analysis and interpretation to answer the problem which this study aims to achieve. 

Understanding Students Drawing Difficulties For Enhancing Animation Skills and Strategies 

Table 1: Underlying causes of drawing difficulties among animation students

P1“Ang mga pangunahing sanhi ng kahirapan sa pagguhit ng mga estudyante sa animation ay maaring kabilang sa kakulangan ng batayan sa kasanayan ng sining so sa limitadong kaalaman at prins-prinsipyo sa amnin-animation, so tulad nang anatomy, perspective at tsaka movement, so kakulangan sa tamang kagamitan at super kawalan ng sapat na oras para sa pagsasanay, maari ding makaapekto ang kawalan nag kumpyansa sa sarili at takot sa pagkakamali na humahadlang sa kanilang pag unlad.po.” {“The main causes of difficulty in drawing animation students may include a lack of basic art skills or limited knowledge and principles of animation, such as anatomy, perspective and movement, lack of proper equipment and lack of enough time for practice, it can also affect a lack of self-confidence and fear of making mistakes that hinder their progress.”}Lack of Confidence
P2{ “The difficulties causes of drawing among the animation students is lack of pami- materials like mechanical pencil etc.”}Lack of Materials
P3“” { “For me some problems of animator students are lack of fundamental skills like weak understanding, off-anatomy and also differ motion.” }Lack of Knowledge
P4“” { “For me causes of drawing difficulties is lack of foundational drawing skills and struggles with basics may find it difficult fluid convincing motion.” }Lack of Knowledge
P5“” {“Difficulty with drawing can result from numerous factors, such as absence of basic skills, inadequate experience with various artistic methods, poor observation skills, and challenges in comprehending anatomy and perspective. Students can also be hindered by fear of failure, lack of confidence, or inadequate practice. Outside factors such as partial access to quality equipment and teaching may also inhibit.”}Lack of Knowledge


Interpretation for table 1: 

All responses of the participants are about lack of knowledge, lack of materials and lack of confidence. Table 1 shows underlying causes of drawing difficulties among animation students. One (1) experienced lack of confidence is what causes drawing difficulties among animation students, while three (3) expressed the lack of knowledge and another one (1) expressed lack of materials. 

The findings of the study align with the literature reviewed, particularly regarding the notions of  Underlying causes of drawing difficulties among animation students. Erimona (2015) the artist improvises a lot especially when other materials are either very expensive or not available. 

Furthermore, the study’s finding directly correlates with the work of Prayitno et al.(2022) An animation-based drawing learning model involves simple animation from the beginning to the end of the drawing, with the teacher acting as a facilitator and guide. The research is based on the fact that there are still many children who have difficulty expressing themselves through their drawings due to low imagination. The goal of this study is to develop a practical drawing learning model based on animation for children.

Moreover, The study's findings align closely with the research conducted by Fiorella and Zhang (2018), students may not create quality drawings without sufficient guidance. Without sufficient guidance, students may lack the necessary skills, techniques, and understanding to create high-quality drawings. 

Overall, the study identifies key factors such as lack of knowledge, materials, and confidence, as causes of drawing difficulties. 

Table 2: Impact of Students' Drawing Difficulties on Academic Performance and Career Aspirations

P1“Ang mga pangunahing sanhi ng kahirapan sa pagguhit ng mga estudyante sa animation ay maaring kabilang sa kakulangan ng batayan sa kasanayan ng sining so sa limitadong kaalaman at prins-prinsipyo sa amnin-animation, so tulad nang anatomy, perspective at tsaka movement, so kakulangan sa tamang kagamitan at super kawalan ng sapat na oras para sa pagsasanay, maari ding makaapekto ang kawalan nag kumpyansa sa sarili at takot sa pagkakamali na humahadlang sa kanilang pag unlad.po.” { “So, when students struggle with drawing, their confidence may drop. So, as a result, their motivation and the quality of their projects may decrease. So, they may also have low grades in courses related to art or animation. So, their future career ambitions may be affected because they feel that they are not skilled enough to keep up with the industry. So, some may lose interest or move on to other fields because of their difficulties with drawing..” }Poor Performance
P2{ “Sometimes every students have a project about drawing but not all the students can draw, sadly affect the academic uh academic performance..” }Poor Performance
P3{ “Uhhmm, academic performance and career aspiration, aspiration... rather in several ways like impact of academic performance and also lack of understanding of animators in a specific drawing skills.”}Lack of Understanding
p4{ “Impact of academic performance and career aspirations, for me is struggling with drawing can lack of confidence in artistic abilities, this can negatively affect overall performance in art related subjects.”}Lack of Confidence
P5{ “so base on my observation when I was ummm a subject teacher in animation last year so drawing difficulties can impact on students performance in class through increased difficulty to finish assignments, engage in critique and establish their output especially in animation this may culminate in discouragement, uhm reduced their grade and decrease motivation . Career wise ummm students drawing difficulties will be discourage to pursue animation related jobs that......high levels artistics abilities which might affect their chances within the industry especially that is related to animation”}Poor Performance


Interpretation for table 2: 

All responses of the participants are about lack of understanding, lack of confidence and poor performance. Table 2 shows the impact of students' drawing difficulties on academic performance and career aspirations. One (1) expressed lack of understanding, while one (1) experienced lack of confidence and another three (3) experienced poor performance. 

These answers line up with the literature that was reviewed. For confidence related topics of Prayitno et al.(2022) An animation-based drawing learning model involves simple animation from the beginning to the end of the drawing, with the teacher acting as a facilitator and guide. The research is based on the fact that there are still many children who have difficulty expressing themselves through their drawings due to low imagination. The goal of this study is to develop a practical drawing learning model based on animation for children.

The study's findings are closely related to prior research on Li et al. (2021) Here, an utterly simple approach by pencil drawing is employed to improve the poor performance of normal Zn anode and hinders the formation of passivated byproducts as well as serious dendrite growth. 

The study's findings are consistent with existing research on Novitasari et al. (2024)the use of Artificial Intelligence (AI)-based animation in the learning process still faces various challenges, such as a lack of understanding of the potential of this technology and limited infrastructure. The purpose of this study is to identify the role of the global ecosystem in optimizing AI-based animation learning practices in Islamic education environments. 

In conclusion, the study identifies key impacts of drawing difficulties on academic performance and career, such as lack of confidence, poor performance, and exclusion. 

Table 3: Effective Strategies for Animation Students with Limited Artistic Skills to Improve and Succeed in Their Studies

P1“so upang mapabuti ang kanilang kakayahan maaaring maglaan ng oras ang mga estudyante sa patuloy na pagsasanay sa pagguhit so gamit ang tutorial at mga instructional videos online ang pagsali sa mga workshops at ang pagsasanay sa traditional na sketching o yung pag guhit at pag aaral ng mga batayang prinsipyo sa sining ng animation ay makakatulong din so bukod dito ang pagtanggap ng feedback mula sa mga guro at mga kapwa estudyante ay makakatulong upang maitama ang kanilang mga kahinaan sa pamamagitan ng dedikasyon, tiyaga at paggamit ng tamang mga mapagkukunan at maari nilang mapabuti ang kanilang kasanayan at mag karoon ng matagumpay na karera sa animation” { So to improve their skills, students can spend time practicing drawing continuously. Using tutorials and instructional videos online, participating in workshops, and practicing traditional sketching or drawing and learning the basic principles of animation art will also help. In addition, receiving feedback from teachers and fellow students will help them correct their weaknesses. Through dedication, perseverance, and the use of the right resources, they can improve their skills and have a successful career in animation.” }Increase practice
P2“”
{ “it can also succeed and improve by storytelling technical skills and etc.” }
Teach others.
P3“”
{ “uhh for me animation students with limited artistic skills can improve their abilities and succeed in their studies by focusing on structured learning, consistent learning and also smart study techniques, that's all.” }
Increase practice
P4{ “for me limited students artistic skills is crucial to build a strong foundation in basic drawing skills.” }Increase practice
P5{ “ uhm for me they can learn to improve uhm their drawing skills through regular practice of basic skills like gesture drawing and also reduction of complex uhm drawing into basic forms and reference can also assist them then and also get input from pierce and mentors like uhm your teachers related to animation uhm....online tutorials as well as your classmates and doing regular exercises like everyday sketching can improve their skills...skill sets. It can also aid them in becoming better animators by concentrating on storytelling, writing a composition and learning other uhm different movements these are essential factors in animation which can assist them in discovering areas of strength aside from conventional drawing abilities”}Increase practice


Interpretation for table 3: 

All responses of the participants are about increasing practice and teaching others. Table 3 presents effective strategies for animation students with limited artistic skills to improve and succeed in their studies. Four (4) directly stated that increasing practice is their go-to response to improve, while one (1) mentioned that teaching others is another way to enhance their skills. 

Overall, the participants emphasized that increasing practice and teaching others are effective strategies for improving and succeeding in animation studies.


Chapter 5

SUMMARY, CONCLUSION AND RECOMMENDATION             

This chapter presents the summary of findings, conclusions, and recommendations of the study. 

Summary of Findings 

  1. All responses of the participants are about lack of knowledge, lack of materials and lack of confidence. One (1) experienced lack of confidence is what causes drawing difficulties among animation students, while three (3) expressed the lack of knowledge and another one (1) expressed lack of materials.
  2. All responses of the participants are about lack of understanding, lack of confidence and poor performance. One (1) expressed lack of understanding, while one (1) experienced lack of confidence and another three (3) experienced poor performance.
  3. All responses of the participants are about increasing practice and teaching others. Four (4) directly stated that increasing practice is their go-to response to improve, while one (1) mentioned that teaching others is another way to enhance their skills.

  Conclusions  

  1. The study identifies the key factors such as lack of knowledge, materials, and confidence, as causes of drawing difficulties.
  2. The study identifies key impacts of drawing difficulties on academic performance and career, such as lack of confidence, poor performance, and exclusion, and the challenges of using new technologies in education
  3. The study identifies animation students with limited artistic skills can significantly improve their abilities and succeed in their studies through dedicated practice and focused learning.

  Recommendations 

  1. Teachers should support students in their learning animations by providing art materials as well as boost their confidence through practice or training.
  2. Students who had poor performance in drawing need more practice and training to improve their understanding of drawing principles, their performance, and their techniques.
  3. Students with limited artistic skills must actively incorporate the advice and methods taught by experienced professionals, significantly enhancing their skills.


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